#pragma once
#include "Support.h"
#include "Scene\GameScene\GameScene.h"
#include "Scene\MenuScene\MenuScene.h"
#include "SelectButton.h"
#include "LevelButton.h"
USING_NS_CC;
using namespace CocosDenshion;
using namespace cocos2d::ui;

class SelectScene : public Scene {
public:
	CREATE_FUNC(SelectScene);
	void unselectButtons();
protected:
	bool init();
private:
	Text *m_gold;
	Text *m_jewel;
	Node *m_rootNode;
	Node *m_bowLayer;
	Node *m_levelLayer;
	void initBowIcon();
	void initLevelLayer();
	void updateLabel();
};